Totally for real, this time.
I am pleased to announce that we are dropping Tales of Hearts, effective immediately. However, don’t panic and flood the comments with indignation and eyerolls just yet. In its place, we are even more pleased to announce that we will instead be releasing Tales of the Heart: Translator’s Cut. This re-envisioning of the game is an attempt to bring you the game that the Japanese developers would have wanted to bring you if they weren’t constrained by silly practical limitations like budgets and deadlines. As the previous three mothership titles in the Tales series clearly demonstrate, what initially makes its way to store shelves could always use some extra, non-beta features. We at KAJITANI-EIZAN’s Patch Site have therefore taken the effort to Spir Link with the Japanese developers and divine the game that they truly wanted Tales of the Heart to be.
I’m not allowed to show video of some of the other new features, so instead I figured I would show you some slick battle system mechanics changes that I’m sure you will find to be for the better:
- Creativity lies at the root of Spiria — without it, all is lost. As such, if you lack imagination in battle, you may find yourself drained of emotional energy and unable to act! Make sure to use fancy combos to avoid being stricken by this unfortunate condition.
- Combination Blasters (also known as “Mystic Artes”, or popularly, “High Ohgeez”) are the ultimate manifestation of your fighting Spiria. In a throwback to the classic Tales games of old, such great power comes at great cost — you will find yourself vulnerable to defeat in the moments after you unleash your greatest attack! Your HP will be reduced to 1, so play conservatively and try to save your Combination Blasters for the finishing blow!
- To heighten the tension of Spiria-eating monsters running rampant, there is now a chance that they can strike at your Spiria through cracks in your honed psychological defenses and instantly defeat your character. Not to worry! Your character will automatically rejoin the battle once they have searched their Hearts for what they truly believe in and have tried their best to reinforce their Spiria and their will to protect what is most important to them.
The aforementioned other new features include a seventh playable party member (three guesses as to who it is!), new High Ohgeez, DLC costumes, a new bonus dungeon, a future arc detailing Sieg and Anna’s efforts to quell civil unrest two years after the events of the main plot, and Creed Side, a mode which will let you play through the game from an alternate point of view. We believe these features will let you experience this Tale of the Heart as it was truly meant to be experienced: on the Sony PlayStation Vita.
Until next time, guys, and keep your eyes peeled for more Tales of the Heart: Translator’s Cut updates!